After working on “Transformers: Rise of the Beasts”, I decided to tackle a different beast in the form of Medical Animation. As a CG Generalist, I’m a Jack-of-all-trades, but don’t let that fool you into thinking I’m a master of none! I work to fill the gaps in various projects to ensure that every exhibit is delivered on time and polished to perfection. I aim to balance appealing visuals with clear and accurate details, ensuring that exhibits are engaging and informative.
I graduated from “Ringling College of Art and Design” with a degree in Computer Animation. I created a short film, “For Heaven’s Sake” in 2021, which gave me the chance to experience and overcome the challenges it takes to get a project from start to finish. I have extensive experience with Maya and Photoshop, as well as a wide breadth of skills including modeling, animation, and storyboarding to name just a few. I have also worked as an asset creator for several indie games, namely “Almond’s Books” and “Dark Doorman.”
When I’m not at my desk, I continue to collaborate and create. I’ve been playing D&D 5E since high school and have more recently expanded into the world of Vampire: The Masquerade. Collaboration is at the heart of my work; I love working with my current team at ADM. I’m also an avid board game player, video gamer, and movie watcher. Constantly seeking to learn and grow creatively, I’m always keeping an eye out for new workflows and technologies that I can use to improve my work and challenge myself.